Welcome back, commander! The staff from C&C World War II has been working hard these days, and they have just posted C&C World War II v0.27.5. For those who are not familiar with it, C&C World War II is a total conversion for Command & Conquer Generals: Zero Hour with a focus on multiplayer battles in the style of the Second World War. It comes with four factions: the Allied Army, USSR, Germany, and Japan. Each sub-faction determines up to 3 specialties, which can provide unique abilities and units. Among other features, this mod brings a unique ranking system and custom textures that depend on the map and the unit's rank. Here are the updates from C&C World War II v0.27.5:
For further information about C&C World War II, visit the Official Website. You can download C&C World War II v0.27.5 Here. And that's all for now! Have fun and enjoy C&C World War II!
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General update 16.09.22
v 0.27.5
Changes:
- fixed Daimler self-damage
- fixed sdkfz222 self-damage
- fixed nerman AA SPG self-damage
- fixed infantry bayonet attack (fixed the possibility of causing damage to vehicles and aircraft)
- fixed the attack of infantry medics by deactivating chemical weapons on everything
- fixed super-kill rifles for snipers and super soldiers (Rose/ Barton/ Onoda)
- increased demining speed with dozers
- fixed the construction queue in the light factory of the USSR
- fixed the construction queue in the technical center of the USSR
- building buttons for bazookas have been returned to barrack command sets (only for bots)
- fixed disintegration of Opel trucks with infantry when decontaminating contaminated areas by medics
- fixed descriptions of fuel consumption for all aviation
- removed indications of quantity limit from descriptions in aviation and buildings
- fixed map names in french translation
- fixed missing descriptions of new abilities in french translation
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v 0.27.5
Changes:
- fixed Daimler self-damage
- fixed sdkfz222 self-damage
- fixed nerman AA SPG self-damage
- fixed infantry bayonet attack (fixed the possibility of causing damage to vehicles and aircraft)
- fixed the attack of infantry medics by deactivating chemical weapons on everything
- fixed super-kill rifles for snipers and super soldiers (Rose/ Barton/ Onoda)
- increased demining speed with dozers
- fixed the construction queue in the light factory of the USSR
- fixed the construction queue in the technical center of the USSR
- building buttons for bazookas have been returned to barrack command sets (only for bots)
- fixed disintegration of Opel trucks with infantry when decontaminating contaminated areas by medics
- fixed descriptions of fuel consumption for all aviation
- removed indications of quantity limit from descriptions in aviation and buildings
- fixed map names in french translation
- fixed missing descriptions of new abilities in french translation

For further information about C&C World War II, visit the Official Website. You can download C&C World War II v0.27.5 Here. And that's all for now! Have fun and enjoy C&C World War II!