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The Dawn of the Tiberium Age 1.1232 is online.

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The Dawn of the Tiberium Age is constantly being updated recently. The latest patch, has received an important set of fixes for the CnCNet multiplayer, according to Rampstein, one of the staff there. Here's the official post about it:


^Rampastein wrote:
We just released a small update containing some important bug fixes (especially for CnCNet multiplayer) and a few other changes.

http://www.moddb.com/mods/the-dawn-of-the-tiberium-age/tutorials/change-log


  • Added: You will now see a splash screen while while the launcher is loading (Credits: Rampastring).
  • Changed: The refinery will now look like the TD or RA version depending on the faction you're playing as (Credits: Bittah Commander).
  • Changed: The "Sandpit" multiplayer map will now expand after 15 minutes instead of after just 3 minutes (Credits: Bittah Commander).
  • Fixed: The Allied/Soviet Mobile Construction Vehicles used the image of the GDI/Nod version since the last update.
  • Fixed: The starting positions and teams of different human players would often get switched after starting a game (Credits: Rampastring).
  • Fixed: The Allied and Soviet AIs will now build the Rifle Infantry and Rocket Soldier again.
  • Fixed: An incompatibility with a CnCNet server update prevented you from joining or hosting games whenever you'd change your user name (Credits: Rampastring).

As usual, grab it via the Launcher and enjoy crushing your friends in properly working multiplayer again!


Use their own launcher to update your copy or download the latest version and have fun!

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