CnC: Crisis has received its first release.
Instead of doing a full-fledged mod, I decided to release it as an idea of a rebalanced YR mod with as few gameplay changes as possible. Basically, only one unit has been added (Yuri's Gattling Sub).
Most the units are intact, but some of them were re-done.
Most of the voxels have been changed to be aesthetically more pleasing.
Each faction has just one subfaction right now.
The full changelog here:
Credits:
(I hope I haven't missed anyone on the list.)
Download here!
I'll try fixing bugs whenever I can.
Most of the assets are public, some I've recolored.
I might update this mod at times, but for the moment, I just want to release it.
Instead of doing a full-fledged mod, I decided to release it as an idea of a rebalanced YR mod with as few gameplay changes as possible. Basically, only one unit has been added (Yuri's Gattling Sub).
Most the units are intact, but some of them were re-done.
Most of the voxels have been changed to be aesthetically more pleasing.
Each faction has just one subfaction right now.
The full changelog here:
Code: |
***General features*** DDD -Add country inf/tanks DDD -Tech Lab will grant you a special Demo Truck DDD -Engineer fix DDD -Loading screens DDD -3 factions DDD -x3.5 Construction Yard health DDD -Hide Campaign menu DDD -Move hover transports to WF DDD -Make barracks first DDD -Remove loading screen texts DDD -Add maps DDD -CY doubles as Radar DDD -Fix MCV health DDD -Tripled Labs' health DDD -fix building position Yuri DDD -MCVs removed from crate goodies DDD -add RA2 music DDD -Replace Repair Depots with Repair circles around WFs (Yuri doesn't get one) DDD -Give spy/thief speed boost DDD -New Sidebars for Yuri and Soviets DDD -A big bunch of assets were recolored I'm a code monkey with the IQ of an ant: -add AI improvements ***ALLIES*** *Infantry* DDD -Rocketeer weaker armor (125 to 100) DDD -Chrono Legionnaire weaker armor (125 to 100) DDD -Removed Sapper bomb from SEAL *Units* DDD -Black Eagle weaker armor, better building attack DDD -Fixed Battle Fortress DDD -Prism Tank is no longer a retarded potato. DDD -Removed Tank Destroyer, Robot Tank is now slightly more powerful *Buildings* DDD -Remove Grand Cannon DDD -Remove Robot Control DDD -Limit Gap Gen to 3 DDD -Reduce powerplant cost (800 to 500), DDD -New Pillbox artwork ***SOVIETS*** *Infantry* DDD -Terrorist->Thief *Units* DDD -Remove Demolition truck *Buildings* DDD -x1.25 Nuclear Reactor armor DDD -Remove Radar ***YURI*** *Infantry* DDD -Added Doggo DDD -Yuri Prime has more strength *Units* DDD -Cheap, no weapon miner. DDD -Limit Mastermind to 4 slots and no overpowering. Cost decrease. DDD -Boomer balance (weaker armour (1200->500), balanced cost) DDD -Extended Magnetron beam range DDD -Add GattSub *Buildings* DDD -Removed Cloning Vats DDD -Synapse ( as Pillbox/Sentry Gun alternative) DDD -Psychic Tower has a build limit of 4, and is post-Lab DDD -Mobile Refinery-> Normal Refinery DDD -Grinder -> reverse engineering building |
Credits:
Code: |
HG_SCIPCION -NASAM SHP and cameo Atomic_Noodles -Sea Scorpion -Typhoon Zero18 -Mirage Tank -Black Eagle -Prism Tank -BFRT -harvester Shepherd Moons -Soviet MCV Conman -Rhino -Grizzly -V3 -TNKD Bu7loos -Yuri MCV -Floating Disk BrianPrime -Sidebar Gamemate -Pillbox Askeladd -Robot Tank TX1138 -Gattling Sub Aro -Cameos MadHQ -A shitton of maps Earthman -V3 remake |
(I hope I haven't missed anyone on the list.)
Download here!
I'll try fixing bugs whenever I can.
Most of the assets are public, some I've recolored.
I might update this mod at times, but for the moment, I just want to release it.