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Rise of the Reds: HanPatch 2023 End of Year Update

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Greetings, commander! We bring news from Rise of the Reds: HanPatch. For your information, Rise of the Reds: HanPatch is an add-on to the Rise of the Reds modification for Generals: Zero Hour that adds new units, new mechanics, balance changes, and bug fixes. Here is what you need to know about the progress on Rise of the Reds: HanPatch:

Quote:
blows away dust

Oh yeah...

Hello, and welcome back! As I outlined in last year's end-of-year message, HanPatch has been paused in order to focus on the next official version of Rise of the Reds.

That remains unchanged. Undoubtedly, many will have seen the streams and official updates regarding 1.9 and understood that it will be a very large update. Much larger than previously anticipated. Both me and M.P. remain focused on that while working out the details for the next version of HanPatch.

I cannot promise a date when either 1.9 or the new HanPatch will be released; there is still much work to do! But rest assured that many ideas are committed and pitched internally. Some of them you might see prematurely, officially!

The SWR Community Discord remains the place to go for unannounced tester streams and Maelstrom streams, sneak peeks and tester/developer comments, HanPatch feedback and games, as well as everything else ROTR related! And, of course, GenLauncher remains the go-to way to install ROTR and other popular mods!

As a small preview for the next HanPatch, M.P. decided to redo the Golem (again) as he wasn't satisfied with his last result:













To conclude this short update, things are underway. Happy New Year, and to an even better 2024!


You can check more information about Rise of the Reds: HanPatch by visiting the ModDB Profile. And this is all we can offer for today regarding Rise of the Reds: HanPatch!

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