One vision, one purpose! One day after we announced the release of Combined Arms 1.00, a new patch for it has arrived, which is Combined Arms 1.01. Combined Arms is a mod for OpenRA that emulates the old Command & Conquer games gameplay and brings five factions to the battlefield: Allies, Soviets, GDI, Nod, and Scrin. It features new units and support powers for these factions. It also features new graphics and sound effects. Here are the official words about Combined Arms 1.01:
You can check more information about Combined Arms by visiting the ModDB Profile, and Discord Channel. Combined Arms is downloadable at This Address. That's all, folks! Stay tuned at PPM for more news coverage on Combined Arms!
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Fixes & Improvements
Balance
- Fixed first Chapter I mission crashing on hard difficulty.
- Fixed a rare crashing bug caused by Drone Carriers attacking a Submarine as it submerges.
- Minor improvements to all Chapter VI missions.
- Cloaked Harvesters are no longer revealed when docking.
- Fixed crash caused by the 1v1 map "Infection".
- Mobile Sensor, Minelayer, and Supply Truck won't show the Bombardment strategy icon (as they don't benefit from it).
- Reduced how much the AI aircraft will prioritize attacking enemy aircraft.
- Fixed crash caused by a unit being killed while the player is targeting the unit's ability.
Balance
- Increase Leecher beam duration slightly (increases DPS).
- Reduced Mechanic salvaging time.
- Enlightened EMP projectile now tracks target up to max range.
You can check more information about Combined Arms by visiting the ModDB Profile, and Discord Channel. Combined Arms is downloadable at This Address. That's all, folks! Stay tuned at PPM for more news coverage on Combined Arms!