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YR: Dynamic Patcher 2.1 with Dionysus 0.1 is out!

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Welcome back, commander! A new version of YR DynamicPatcher has been released recently by Xkein. For those unfamiliar with it, YR DynamicPatcher is a tool that is able to dynamically patch Yuri's Revenge by compiling the C# code and syringe into binary code at the Yuri's Revenge's game executable. The changes from YR DynamicPatcher 2.1 were announced with the following words:

Quote:
What is Dionysus?

Dionysus is an authoritative DP-based extension for Yuri's Revenge, committed to exploring DP's infinite possibilities.

What's new?

  • all logs will be saved in DynamicPatcher\Logs
  • the change of *.cs, *.csproject, compiler.config.json will lead to rebuild when booting
  • better visual effect in console
  • add RunClassConstructorFirstAttribute on class or struct to run static constructor first
  • new hook type: ExportTableHook, ImportTableHook
  • fix Invoke_3 error when plasticSCM installed or exception not caught [Bugfix]
  • references in compiler.config.json will be searched in directory DynamicPatcher\Libraries
  • allow grouping assemblies as folder in DynamicPatcher\Libraries
  • allow missing assembly references
  • only build project specified by solution (skip compile)
  • native dlls will be searched recursively in directory DynamicPatcher\Libraries
  • fast boot in Release version (load_temp_file_in_memory=false and pack_assembly=true)



If you are curious about YR DynamicPatcher, visit the Official Website, and Discord Channel at C&C Mod Haven to obtain further information about it. You can grab the latest version of YR DynamicPatcher by clicking Here. That's all, folks! Stay tuned at PPM for more news coverage on YR DynamicPatcher!

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