Update #14
You may have noticed that the Rewire team members have talked about OpenRA lately and not really even mentioning the Yuris Revenge version of the mod.
Despite the fact we are porting Rewire to OpenRA, Rewire for Yuris Revenge has NOT been canceled. :]
Almost all work done for the OpenRA version of the mod are compatible with Yuris Revenge so both mods will use the same assets with the exception of the transparent and alpha based lighting effects, which due to lags caused by alpha images, cant be added to the YR version of the mod. :(
As of yesterday we have worked on various assets, Gangster worked on making the active animations and I worked on a few buildups, together we also worked on various special effects.
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At the same time we have been playing around with the OpenRA version of the mod, checking out the features, as well as the undoubtedly beautiful voxel rendering
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Earlier today I brought upon a discussion on the Mental Omega IRC channel about the cameos.
Apparently there are people that prefer a TS like background, some that prefer the new digital BG I made, and some that prefer a actual background, so would be nice to hear what you prefer and maybe get on a common ground on this subject.
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Think that about wraps it up for now.
tomsons26lv
You may have noticed that the Rewire team members have talked about OpenRA lately and not really even mentioning the Yuris Revenge version of the mod.
Despite the fact we are porting Rewire to OpenRA, Rewire for Yuris Revenge has NOT been canceled. :]
Almost all work done for the OpenRA version of the mod are compatible with Yuris Revenge so both mods will use the same assets with the exception of the transparent and alpha based lighting effects, which due to lags caused by alpha images, cant be added to the YR version of the mod. :(
As of yesterday we have worked on various assets, Gangster worked on making the active animations and I worked on a few buildups, together we also worked on various special effects.














At the same time we have been playing around with the OpenRA version of the mod, checking out the features, as well as the undoubtedly beautiful voxel rendering


Earlier today I brought upon a discussion on the Mental Omega IRC channel about the cameos.
Apparently there are people that prefer a TS like background, some that prefer the new digital BG I made, and some that prefer a actual background, so would be nice to hear what you prefer and maybe get on a common ground on this subject.

Think that about wraps it up for now.
tomsons26lv